At combat city there will be a afternoon/night game on saturday the 3rd, Its going to be intense!
The game is scheduled to start at 5PM, but Tedder wants everyone there at 2 for optimum communication and turnout.
The scenario will be intense and amazing so come early to get all the information
The owner Dave had a blast today
Bring water! this place gets hot so hydration is a must!
If you have smoke bombs BRING IT!
If you have night vision BRING IT!
If you have radios BRING THEM!
If you have friends BRING THEM!
The rental guns are top shit and its only 20$ for rental and all day play!
Combat City Home page
http://www.orlandoairsoft.net/Home_Page.phpRemember to print out a waiver at home and have an adult sign it if your under 18! -waiver link-
http://www.orlandoairsoft.net/Waiver.htmlWhere: Combat City--------------36508th St, Orlando, FL 32827 (Directly west of OIA, just south of Tradeport on Express St (also 8th St)
When: Saturday July 3rd, Game starts at 5pm but come at 2!
NORMAL ADMISSION PRICES
There is a lot of different terrain out there, lakes, trees (dense!) fields with overgrowth, and rolling hills.
There are plenty of bases and buildings out on the field to be captured.
The FPS limits are FA based:
If CQB 350
400FPS for AEGs
500FPS for semi auto snipers
550FPS for bolt action snipers
No magazine requirements on this day.
We will be crono'ing and guns will be approved/identified accordingly.
The uniform requirements are lax at this point as this another test run, not a hardcore game. Come in whatever uniform you feel like. We will decide on how to address the teams as the day goes. Boots and Long Pants, or a good sneaker with no mess sides
If you or someone you know is renting a gun, the field owner has a pretty robust selection of G&G, Classic Army, and Echo1 guns.
Plenty of parking.
Staging area is under some shade! 25ft x 50ft pavilion.
Your attendance is greatly appreciated!
Any other questions, Email me at
info@combatcityusa.comScenario 2) Downed AC130 Pilot and crew chief trying to reunite with friendly Trap team. Only they dont know which direction they are and have suffered injuries. There is no radio comms' between them... They need to get to the shoothouse and reach a comm station inside
Scenario 3) Defend the bases and capturable respawn points.
Scenario 4) A takeover of the shoothouse. Defended by an elite team of freedom fighters.
The "TANK" will be called in for support when needed!