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 RAID OVER HANOI

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admin-AirborneShar
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PostSubject: RAID OVER HANOI   Tue Apr 13, 2010 6:19 pm

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WHERE? paintball world sports complex, on colonial hwy orlando
WHEN? sunday april 25th, 1800(6 pm)
PRICE? $15.00
BRIEFING? 1730 (530PM)
UNIFORM
NVA BLACK PANTS AND SHIRTS
US FORCES PREF OD GREEN------ACU WOODLAND AND MARPAT ONLY IF YOU DONT HAVE A CHOICE
US POW'S GREY OR MIX OF GREY AND JEANS, or PAJAMAS OF ANY COLOR
CHRONO 450FPS MAX

KILL RAG MANDATORY. KILL LIGHT MANDATORY. TORCHES HIGHLY RECCOMENDED. NIGHT VISION DEVICES HIGHLY RECOMNEDED FOR BOTH SIDES. THIS FIELD IS LIGHTED WITH BRIGHT LIGHTS, BUT SINCE WE WILL PLAY INTO THE NIGHT AND THERE WILL BE PERIODIC BLACK OUTS OF HANOY DURING THE NIGHT GAME ESPECIALLY DURING THE TIME WHEN THE S.O.G. GROUP ATTACKS THE COMPLEX. ALSO, ONE OF SOGS OBJECTIVES IS TO DISABLE THE GENERATOR AND THEREFORE HAVE A TACTICAL ADVANTAGE.
BACKGROUND STORY
Operation soy tay was a rescue mission conducted in North Vietnam during the Vietnam War by United States Special Operations Forces and other elements of the U.S. Military.
On November 21, 1970, a joint United States Air Force/United States Army force commanded by Air Force Brig. Gen. LeRoy J. Manor and Army Colonel Arthur D. "Bull" Simons landed 56 U.S. Army Special Forces soldiers by helicopter in the Son Tay prison camp located only 23 miles (37 km) west of Hanoi, North Vietnam. The mission's objective was the recovery of some 70 American prisoners of war thought to be held at the camp, situated in an area where 12,000 North Vietnamese troops were stationed within 5 miles (8.0 km).The mission failed when it was found during the raid that all the prisoners had been previously moved to another camp.
The specially-selected raiders extensively trained and rehearsed the operation at Eglin Air Force Base, Florida, while planning and intelligence gathering continued from May 25 to November 20, 1970. Despite the absence of prisoners, the raid was executed with a high degree of success,incurring only two minor casualties and the loss of two aircraft, one of which had been part of the plan from the start.Criticism of intelligence failures to determine that the camp was empty, both public and within the administration of President Richard M. Nixon, led to a major reorganization of the United States intelligence community a year later.
now this is where we come in to rewrite history, and see if SOG is capable of actually rescuing the american hostages from the NVA.
AMERICAN OBJECTIVES
1. DISABLE THE POWER GENERATOR TO THE PRISON COMPLEX WITH A THERMITE GRENADE,AFTER LANDING. THIS IN TURN WILL SHUT OFF THE LIGHTS IN THE GAME AREA(STADIUM) AND MOVE THE GAME INTO COMPLETE DARKNESS. GENERATOR INTEL WILL BE POSTED SOON.
2. EGRESS TO THE JAIL. RELEASE THE AMERICAN POWS.
3. DIVERGE THE POWS AND AMERICAN TROOPS TO THE LZ ON THE NORTH SIDE OF THE FIELD
.
NVA OBJECTIVES
1. HOLD THE PRISONERS IN THE JAIL. KEEP THEM A L I V E.
2. PROTECT THE GENERATOR TO THE PRISON COMPLEX AND PREVENT IT FROM BEING BLOWN UP BY THErMITE GRENADE.
3. IN CASE THE PRISONERS DO MAKE IT OUT, YOUR ORDERS ARE TO ELIMINATE THEM AND THIEIR RESCUERS
.


SPAWN RULES - A 4 PERSON "PRISON SPAWN" WHERE EVERY PLAYER GOES TO THE OTHER TEAMS DETENTION. FOR AMERICAN - THE HANOI JAIL. FOR VIET - THE LZ ON OTHER SIDE OF CANAL.
GAME WILL BE HELD IN A SMALL PERIMETER AREA, ABOUT THE SIZE OF WHAT A REAL PRISON COMLEX SHOULD BE, SO YOU WILL PROBABLY WANT TO BRING A PISTOL AND ALSO A CQB WEAPON. HOWEVR SNIPERS WILL BE USEFUL FROM HIGH ELEVATIONS IN THE FIELD.



AMERICAN PRISONER EXTRACTION TEAM
AMERICAN
AMERICAN(SOG)

NVA PRISON GUARD
NVA PERIMETER GUARD


POWS

GAME SCHEDULE
5-5:30 breifing
5:45-7:30 shooting competition for usable items in the game and speed ball.
7:45(sunset)-9:15 (sunset) raid on prison complex begins
9:30-11:00 retaliatory raid on SOG base (city hall field next to the speedball)

shooting competition will be held in "LZ" area across the prison complex.
items to be won for each team will be placed on a table and are as followed:
USA (SOG)
nvg's
strobe ligths
intel map for prisoner location and generator location
flares
flash bangs
RPG's
NVA
search lights
field telephone
flash bangs
RPG's



RAID OVER HANOI

AMERICAN OBJECTIVES
1.land safely and deploy forces around fence for the go signal(can attack from ever which way around prisone complex perimeter).
2.take any one bridge. (only one is nessecary to win this round)
3.disable brigde guard post (a unit of only 2 NVA). disconnect their field radio line.-DO NOT CUT, just disconnect.
4.blow up power generator to prison comlex using themite granade.
5.retreive POWS.
6.EGRESS safely to LZ with at least ONE live POW.

NVA OBJECTIVES
prevent the americans from acheiving any of the above goals.


SPAWN RULES
4 person revive unless stated other otherwise at breifing.
you must use your kill light when eliminated. people without a kill light will not be able to participate. (I am sorry, but its only 3 bucks at target)
RPG RULES
RPG'S are used as bunker busters in this game. if an RPG penetrates a room. all in the room are dead. no exception. if it hits an area of within 10 foot on an outside location all within 10 feet are dead no exceptions.

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Last edited by admin-AirborneShar on Thu Apr 22, 2010 1:37 pm; edited 60 times in total
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Jacob "Badtrooper"
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PostSubject: Re: RAID OVER HANOI   Tue Apr 13, 2010 6:58 pm

I'll be THERE!!!


I'd like to run a NVA squad if possible lol, if that's not asking to much.
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PJ-Lero

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PostSubject: Re: RAID OVER HANOI   Tue Apr 13, 2010 7:30 pm

I'll be there
running US forces
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PostSubject: Re: RAID OVER HANOI   Tue Apr 13, 2010 9:21 pm

I'll be there. Is woodland MARPAT ok? If not I have regular woodland.
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PostSubject: Re: RAID OVER HANOI   Tue Apr 13, 2010 9:24 pm

no problem billdozer

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PostSubject: Re: RAID OVER HANOI   Tue Apr 13, 2010 9:26 pm

I'll be there.
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ARKANGEL

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PostSubject: Re: RAID OVER HANOI   Tue Apr 13, 2010 10:23 pm

ill be there with jordan probably
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PostSubject: Re: RAID OVER HANOI   Tue Apr 13, 2010 11:19 pm

Eric we need the shackles from the last night game for this one.

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6FTCOW
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PostSubject: Re: RAID OVER HANOI   Tue Apr 13, 2010 11:35 pm

They are now in the bag...
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PostSubject: Re: RAID OVER HANOI   Wed Apr 14, 2010 10:29 am

Is this the same place as pictured in the following thread in the slide show?

http://firezone-airsoft.forumotion.com/gun-cameras-f1/mr-paintball-airsoft-field-pictures-t246.htm
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BOB W. (THOR)
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PostSubject: Re: RAID OVER HANOI   Wed Apr 14, 2010 12:00 pm

Yes it is Fireman. Bob
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PostSubject: Re: RAID OVER HANOI   Wed Apr 14, 2010 12:31 pm

How late did they let you guys play before?
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PostSubject: Re: RAID OVER HANOI   Wed Apr 14, 2010 1:33 pm

Jimmy, the owner will let me lock up so we can stay as late as we want. Bob
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PostSubject: Re: RAID OVER HANOI   Wed Apr 14, 2010 3:16 pm

AMERICAN PRISONER EXTRACTION TEAM
AMERICAN
AMERICAN(SOG)

NVA PRISON GUARD
NVA PERIMETER GUARD


POWS

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PostSubject: Re: RAID OVER HANOI   Wed Apr 14, 2010 5:55 pm

I should be coming out with at least one person. Probably a few others if all goes according to plan. I changed my avatar as a homage to this scenario.
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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 8:37 am

any volunteers to be pows? we need at least 3, and you WILL get to do some shooting as soon as you are released.(POW'S PAY ONLY 10 DOLLARS TO PLAY ALSO)

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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 8:41 am

admin-AirborneShar wrote:
any volunteers to be pows? we need at least 3, and you WILL get to do some shooting as soon as you are released.(POW'S PAY ONLY 10 DOLLARS TO PLAY ALSO)

I know one for sure.........
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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 5:55 pm

Damn... I see the game start just got later. (1600 to now 1800+)

The chances of my making it are getting slimmer and slimmer. Neutral
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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 6:24 pm

shooting competition will be held in "LZ" area across the prison complex.
items to be won for each team will be placed on a table and are as followed:
USA (SOG)
nvg's
strobe ligths
intel map for prisoner location and generator location
flares
flash bangs
RPG's
NVA
search lights
field telephone
flash bangs
RPG's

we are delegating TEAMS, you must let me know where you want to be posted guys. . post below your requests below I need to know who wants to be what and where

rpg team 2 person per side
pow team 2-3 person
field telephone communication team 2 person NVA side
flare team 1 person per side
prisoner guard detail at least 3 person NVA side
engineer team (USING THERMITE GRENADE TO DISABLE THE GENERATOR) 3 person AMERICAN side


5:30-6:00 breifing
6:15-7:30 shooting competition for usable items in the game and speed ball.
7:45-9:15 (sunset) raid on prison complex begins
9:30-11:00 retaliatory raid on SOG base (city hall field next to the speedball)


Last edited by admin-AirborneShar on Thu Apr 15, 2010 7:11 pm; edited 1 time in total
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BOB W. (THOR)
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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 6:47 pm

Anywhere you want to put me in woodland camo. Bob
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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 7:06 pm

Oh No not the shackles again lmao guess I will have to fall on shar again
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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 7:09 pm

Is REX coming? Could use him again...
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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 8:27 pm

the reason why we are doing RPGS FLARES and FIELD RADIOS is to make the game INTRESTING AND NOT THE RUN OF THE MILL GAME LIKE EVERYONE ELSE.
cmon who else has damn RPG'S on their field???

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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 8:39 pm

Who was bitching about them?

You going to bring out the RPG's from before shooting parachute flares or roman candles or such? That should be cool at night.
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PostSubject: Re: RAID OVER HANOI   Thu Apr 15, 2010 8:41 pm

I was wondering the same thing I thought I misread a post
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